Tools to help educators build and explore immersive science content.
Tools to help educators build and explore immersive science content.
Tools to help educators build and explore immersive science content.
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Inspirit
Inspirit is a virtual reality platform for educational institutions. It provides immersive environments with 3D models and interactive games for science and mathematics across K-12 schools.
I joined the team as a visual design consultant to help design for their 2 core products - the mobile based learning platform for students and the desktop based creator studio for educators. The platforms were launched in 2021 after a tenure of 6 months and successfully increased engagement and improved reception across participating schools.
One of my key tasks was building the visual identity and UI system. Stark pixel like typography with geometric shapes against a bold palette were combined to cater to a young audience and maintain a game-like language. This identity extended across social media and other communication channels.

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MOBILE APP
The mobile app provides educational content through multi-person live rooms and quiz based lessons.

Live rooms are 3D environments on the app that educators use to teach about scientific models. Students can be added to the room and participate in the virtual class. Taking cue from immersive games, the controls were designed to be easy to navigate and use.

The Quizzes tab includes Themes > Lessons > Topics > Levels. Every level holds 3 different MCQ based quizzes.
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Within each quiz, we looked into onboarding cues for 3D navigation and different card formats for multiple choice questions.

DESKTOP - CREATOR TOOL
The creator tool was designed as a platform for educators to create content for the mobile app. We explored different interface controls and states for making quizzes, managing assets and structuring lessons.


